The Perfect Pixelmon MMO
Still working on that Pixelmon server I told you guys about a little while ago. But I had a question. How do you guys feel about having a route system?
I’ve been going back and forth on it because it’s very time consuming making roads between villages (cause the distances are huge) but at the same time, is it really a Pokémon game without the routes?
What do you guys think? Is it worth it to slow down development but have a comprehensive route system? Keep in mind we’re also gonna be incorporating boats and trains as well as the ability to fly on your Pokémon.
EDIT: If you guys have other ideas for a Pokémon MMO in Minecraft leave comments here! We can try to incorporate as many ideas possible!
EDIT 2: Since this post got some good attention I thought I’d give you guys an update of where we are since I last posted!
More legendaries have been added into the game with their corresponding areas recreated. The list now stands at: Articuno (Seafoam Islands), Moltres (Cinnabar Volcano), Zapdos (Abandoned Power Plant), Mewtwo (Cerulean Cave), Ho-Oh (Bell and Burned Tower), Celebi (Ilex Forest), Dialga, Palkia and Arceus (The Spear Pillar), Rayquaza (Sky Pillar), Kyogre (Seafloor Cavern), Groudon (Cave of Origins), Latios and Latias (South Island), Kyurem (Giant Chasm).
Landmarks: including the ones in the legendary list, there’s the Lake of Rage (with a fishing guru and the Red Gyarados), Safari Zone with FR / LG accurate Pokémon spawning, team bases for Rocket, Aqua and Magma. The Temple of Creation, detailing the myth of Acreus and Creation (feat the Arc Chalice and an eventual plot line for acquiring the type plates and summoning orbs). The Pokémon Mansion has been recreated along with its basement lab. Players will find something terrible has happened when they arrive at the cinnabar islands. Finally Mt. Pyre with a shrine where you can store the Red and Blue orbs and Mt. Chimney, complete with a town next to it with a Pokémon center that features hot springs and hot sands you can sink right into (just like in gen 3.)
Towns: A starter town called Birchwood town has been added, with the players “moms” house built around the spot where players spawn in for the first time and red pawn. This town features a Pokémon lab with three starter Pokémon that can be chosen by the player. This town also leads to route 1.
More legendaries! Hopefully every legendary from at least gems 1-6 will have recreations of their game areas. Our plan is to place npcs around the map that will mention unusual or rare Pokémon around certain areas, coordinates or landmarks. Players will then use those clues to figure out where the legendaries are.
Comprehensive route system:
This one’s gonna be big. A comprehensive route / train system allowing travel between every town in the game. Complete with signs and distances to the upcoming towns. A player should never feel like they have to teleport. That’s our goal. A list that shows all the different routes and train paths connect to different areas will be released along the server.
Pokémon Labs. Currently we have made 2 labs but our goal is to spread them out and make one that features starters from every generation. So eventually it would become 8 labs but for the moment we’re planning around 4 or 5 covering the first few gens.
Player housing. Since the server will be set to survival players will need places to keep supplies and sleep. We would like to add enough housing to the world so that everyone has a place They can stay.
If you made it through this giant wall of text, Thanks for reading!
P.S. If you guys have any questions or ideas please feel free to message me. We’re just a small group of people making this for fun , but we could use any experts on uploading a single player pixelmon map to a server. Thanks!
submitted by r_esposito1