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This Week At Bungie 11/19/2020

Source: https://www.bungie.net/en/News/Article/49853
This week at Bungie, the Crow has found a new nest.
Hello, and welcome to the second TWAB of Beyond Light. We’ve got a bit to cover today, so we won’t spend too much time on introductions. Season of the Hunt kicked off proper on Tuesday. If you haven’t jumped in just yet, we have some wonderful web lore to get you prepared. I wasn’t mentally prepared for part 2...



Wrathborn Hunts have begun. We still have the Deep Stone Crypt Raid, The Dawning, Trials of Osiris, Iron Banner, and more to look forward to over the course of the Season.
First stop: The raid.

On Your Marks. Get Set. Raid.

Season of the Hunt isn’t the only thing making its grand entrance this week. At 10 AM PST on Saturday, November 21, the Deep Stone Crypt will become available.
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We’ve talked through Contest Mode, shown off some fancy rewards, but we wanted to get in a final reminder before the show begins.
World First Verification Timeline
Once the raid has been conquered, we will announce that the activity has been completed from @Bungie on Twitter. After this, our teams will start diving into the data to verify that the first completion was clean. Our hope is to be able to announce the winners shortly after World first, but we want to ensure our validation efforts are sound. Ultimately, our goal is to have a post congratulating the winning team on Monday, November 23.
Contest Mode Reminder and a Quick Stasis Update
Full details on Contest Mode can be found in the This Week at Bungie – 10/15/2020 article.
Quick bullets that all should be aware of:
  • Contest Mode will cap all players at 20 Power below each encounter for 24 hours.
  • Artifact Power will be disabled during Contest Mode.
  • Your team’s Power Cap goal is 1230 for all the encounters.
  • Being above 1230 will not provide any additional advantage in the final fight.
Earlier this week, an issue was discovered where Stasis was doing large (and we mean insanely huge) amounts of damage to bosses. The team worked at lightning pace to develop a fix for Destiny 2 Hotfix, thus preventing impact to the upcoming raid! We have a few more notes on general Stasis balancing later in the TWAB, so keep reading if you want to know more! This may not be a piece of Contest Mode, but we wanted to make sure to call this out for those who may have seen an interesting video or two over the last few days.
There Will Be Loot
Now, it wouldn’t be a race if there wasn’t something on the line. While many of you may have seen these rewards on our Instagram or even a preview on the Bungie Store website, we wanted to make sure to show these off in a TWAB before the raid released!
World First Raid Title (don’t call it a belt)
The first Fireteam of 6 to complete the Deep Stone Crypt raid will be declared World First by Bungie from @Bungie on Twitter after verification from our analytics team. Official rules can be found here.
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Day 1 Raid Emblem
Complete the Raid within 24 hours with Contest Mode active (by 10 AM PST on Nov 22) to unlock this unique emblem.
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Jacket Quest: Parka Edition
Complete the raid by 9AM PST on December 1 to unlock the Bungie Rewards Deep Stone Crypt Raid Jacket for purchase.
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Additionally, there are two deadlines that players should be aware of:
  • Deadline to Claim Reward Code: December 31, 2020 9 AM PST
  • Deadline to Purchase: December 31, 2020 11:59 PM PST
For additional details, please refer to your Bungie Rewards page, or the Bungie Store pre-order page.
Now, only a few questions remain...
  • Have you gotten your Power high enough?
  • Do you have your raid team assembled?
  • Are you prepared for battle?
  • …and for those of you who may not be racing, who will you be watching?
See you Saturday. It’s going to be a blast.

Securing the Entrance

Our Security team has been working on a variety of projects to sharpen our tools for cheat detection. In the coming weeks we’ll begin rolling out a new security measure for newly created accounts on PC. Our hope is that this deters some players from breaking the Code of Conduct.
For a quick explanation of what’s coming, our friends from the Security team will be taking the stage to walk you through the process of SMS verification.
What is SMS verification?
Bungie is implementing a quick account validation step for free-to-play players who want to access our high-stakes PvP modes in Destiny 2 on PC. Free-to-play accounts (PC only) will need to link and verify a cell phone number to their accounts via Bungie.net before being able to access those activities.
What activities are high-stakes?
Trials of Osiris, Iron Banner, and Competitive PvP playlists are examples. As this feature rolls out, we will be looking to how it can grow, and potentially expanding it to alternate activities in the future.
Why are we doing this?
Unscrupulous players can negatively impact everyone’s gameplay experience and undermine the hard-earned achievements of others. Bungie takes the threat of cheating seriously. We will continue implementing systems to help verify that accounts engaging in Destiny 2 activities are honoring our Code of Conduct and Terms of Service.
What do you need to do?
If you are a free-to-play Destiny 2 PC player you will receive a notice in-game the first time you try to access a protected activity. This will provide you with a “Verify Now” link to follow to Bungie.net and process your SMS linking. When you enter your cell phone number and request a verification code you will receive a quick text message with “Bungie Code: ######”. Once you enter that code on the Bungie.net page to complete your verification process you can sign back into the game to get immediate access to the activity you want to play.
Once this feature is live, free-to-play PC players will see an image in-game which will walk them through the signup process.
For announcements regarding this security rollout, please follow @BungieHelp on Twitter. We will also release some help articles over the next week to give full details on the upcoming feature!
As a reminder, if you encounter any players that you suspect of cheating or breaking our terms of service, please use the in-game report tool and submit a report using our contact form on Bungie.net.

Game2Give 2020 Fundraising Campaign – Light Keepers

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Over the years, this community has proven time and time again that gaming does good. You've acted as Guardians of the world, providing aid to people in need, no matter the challenge. We’re excited to announce our next initiative, partnering with Game2Give, starting on December 1! Without further ado, we’ll pass the mic over to the Bungie Foundation to run us through this wonderful event.
Bungie Foundation: Gear up for our second annual Game2Give charity event in support of the Bungie Foundation and Children’s Miracle Network Hospitals, benefitting sick kids across the country. We invite the Bungie Community to join us in celebration of what we can accomplish together through games and giving.
Starting today, we invite all of our Bungie Community members to sign up to host your own Destiny 2 fundraising stream between December 1 and December 13. We have some incredible prizes for you all at various fundraising milestones.
On Giving Tuesday, December 1 at 10 AM PST, we’ll be kicking off a 24-hour streaming marathon with some of your favorite influencers from a variety of channels including Twitch and Facebook Gaming. We’ll have featured live streams taking place throughout the entire 2-week campaign, so be sure to follow us @BungieLove to receive the latest information!
We are excited to share the sweet prizes we have to thank our donors for their amazing contributions to help kids. Check them out:
Donation Incentives
  • A $25 donation will earn you the 2019 Mist Blossoms Emblem and Gilded Shell Exotic Ghost.
    • If you missed them last year, this is your chance to get your hands on them!
  • A $50 donation will earn you the above items, plus the new Light Keepers Emblem.
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  • A $100 donation will earn you the three items above and will enter you to win an item from the Bungie Prize Pool. Prizes include GameStop/EB Games gift cards (U.S. and Canada only), Destiny 2: Beyond Light Digital Deluxe Editions, and Destiny 2: Beyond Light Physical Deluxe Editions.
Best of all, 100% of donations go directly to the charities. All in-game digital incentives will be automatically redeemed via donors’ Bungie.net ID and will appear in the Destiny 2 Collections tab on or after Tuesday, December 1.
This year, we have also partnered with the online fundraising platform Omaze. Gamers from around the world can enter for their chance to win $20,000 to create the ultimate gaming rig and support this fundraising initiative! More details will come leading up to our campaign’s launch.
As we head into the holiday season, we want to extend our heartfelt gratitude for each and every one of you, who continue to bring smiles, joy, and hope for Little Lights everywhere. We hope you see yourself reflected in this mantra and hold it dear.
We are Light Keepers
Those who dare to ignite hope in the face of uncertainty
By our united, global passion we protect those in need
Making a lasting difference for the Little Lights around the world
We are Light Keepers
The Bungie Foundation
We’re also planning a few other goodies for you to unlock throughout the event when reaching certain donation milestones. Stay tuned for the full Game2Give 2020 article planned for December 1!

Tuning the Darkness

It’s not often that an entirely new subclass makes its entrance into the ecosystem of Destiny 2. The team has been hard at work over the last year building abilities and Supers powered by the Darkness. Enemies around the solar system are shaking in fear of your Stasis powers, including your fellow Guardians in the Crucible.
Depending on when this article goes live, a hotfix may or may not be in the wild. We have some notes from the development team on what’s changing in Destiny 2 Hotfix
Development Team: We have seen a lot of feedback on Stasis since Beyond Light launched last week. We’ve heard it’s a ton of fun to use, but certain aspects of this new subclass can be frustrating to go up against (looking at you, Shadebinder Warlocks). We have a few minor tweaks planned to go out in Hotfix this week. Our goal here is to do some early tuning to rein Shadebinders back in while still maintaining their overall efficacy and power fantasy.
Stasis Changes:
  • Stasis Breakout Damage reduced (110->90hp).
    • Adjusted the curve that reduces breakout damage using resilience.
    • Increased the damage reduction effect resilience has so that higher tiers of Resilience are more valuable.
    • Caps out at 90 Resilience.
  • Penumbral Blast (Stasis Warlock Melee) projectile speed reduced by 20%.
  • Penumbral Blast (Stasis Warlock Melee) range reduced (was 28m now 16m).
  • Winter Wrath (Stasis Warlock Super) duration reduced (30s -> 24s).
  • Winters Wrath Light Attack (Stasis Warlock Super) cost reduced (5% per burst -> 4.5% per burst).
  • Cold Snap seeker speed reduced by 23%.
Against Guardians:
  • Cold Snap freeze duration lowered (4.75s -> 1.35s).
  • Ice Flare Bolts freeze duration lowered (4.75s -> 1.35s).
  • Penumbral Blast (Stasis Warlock Melee) freeze duration lowered (4.75s -> 1.35s).
  • Winters Wrath Heavy attack (Stasis Warlock Super) no longer affects players who are not encased.
With all that said, we believe strongly in the “cosmic ice” wizard fantasy in PvE so we’re trying to target changes where we can towards the PvP experience specifically. With Stasis we’ve tried to push the sandbox in new directions and that increases the likelihood we introduce something spicier than normal.
When it comes to crafting new abilities, we believe the risk of shipping something a little hot is better than playing it safe and shipping something that doesn’t get you excited. As always, we’re going to be using data, playtesting, and feedback to help refine our direction and we’re going to keep responding. This will not be the last change to Stasis this Season. As we get closer to future changes, we’ll make another appearance in the TWAB for a patch note preview.
Thanks for playing, and we’ll see you out there in the wild.

Let’s Talk Loot

Since Beyond Light launched, we’ve been working through a whirlwind of feedback. What feels good, what needs work, and most importantly, how are you feeling? Today, we’ll be talking through a bit of player feedback concerning loot, and some short term plans the development team is working on.
Development Team: As Beyond Light has launched we've been tracking your feedback around loot, particularly weapons, and wanted to take a moment to let you know how we are processing it. Today we're going to talk mostly about the short-term, with more information to follow in the future around the long-term as we work through those problems.
Infusion caps are intended to help keep Destiny 2 evolving and ensure that every release the new rewards are exciting and relevant to the meta. However, we agree with your feedback that there’s currently not enough variety in the world loot weapons available to players this season.
To that end we are adding back in a selection of weapons that will help alleviate this issue. We will also be watching to see how the landscape changes with the addition of weapons from Season 12 and this week’s Raid launch. We also agree that getting near-cap weapons from random world drops is frustrating. Thus, we are removing those from the pool, and are weighting drops more heavily towards newer weapons.
Here’s a list of adjustments to the world loot legendary weapons pool you’ll see with our November 24 hotfix:
  • Remove all legendary weapons that hit their infusion cap at the end of this season
  • Add all of the Seventh Seraph weapons from Season 10
  • Add all of the Season 11 seasonal and planetary reprisal weapons
  • Weight drop chances so the newer an item is, the more likely it is to drop.
While we are not yet ready to dive into the long-term strategy yet, we are listening to feedback and watching how the player build landscape evolves over these first few weeks of Beyond Light, and incorporating that feedback as we plan out future Seasons.
Feedback never stops, and we’re always excited to hear how you’re feeling about Destiny 2. Keep it coming.

Bashing Some Bugs

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This last week has been a whirlwind. New content, new bugs, and new investigations. Destiny Player Support has a full report of what’s we’ve found, and what we’re still on the hunt for.
This is their report.
Today, November 19, maintenance for Hotfix will begin. Below is a timeline of events:
  • November 19, 8 AM PST (1600 UTC): Destiny 2 maintenance for Hotfix begins.
  • November 19, 8:45 AM PST (1645 UTC): Players will be removed from activities and won't be able to log back into Destiny 2 until 9 AM PST when Hotfix will be available.
  • November 19, 9 AM PST (1700 UTC): Destiny 2 Hotfix has begun rolling out across all platforms and regions. Players will now be able to log back into Destiny 2. Ongoing maintenance is expected to conclude at 10 AM PST.
  • November 19 10 AM PST (1800 UTC): Destiny 2 Maintenance is expected to conclude.
This week, Season of the Hunt activities and story content unlocked for Season Pass owners. In order to access the Season intro mission, players should make sure to have completed the initial Forsaken and Shadowkeep story missions, which are free to all players.
Players should also make sure to have space in their quest inventory prior to interacting with Spider or the Crow in order to acquire Seasonal quests.
For more information on Season of the Hunt, please follow this link to our Season of the Hunt Guide.
We are currently investigating an issue causing players who acquired the Seasonal Artifact before completing the full New Light Tower introduction to be blocked from progressing in the Season of the Hunt story and missions.
New Light players should be sure to complete the full Tower introduction prior to picking up the Seasonal Artifact from Zavala’s office.
We are continuing to monitor for reports of veteran players encountering this issue. If you believe you've been impacted by this issue and are not a New Light player, please report to the #Help forum.
Players who encounter issues with their Season Pass, expansions, or Beyond Light Character Boost are encouraged to view our Purchased Destiny Add-Ons Help article for information and troubleshooting steps they can take. Click here for more information.
Beginning on December 1, 2020, at 9 AM PST, logging in using Blizzard Battle.net accounts will no longer be possible on Bungie.net or the Destiny Companion app, nor will users be able to migrate their Battle.net account to Steam.
Users who only have a Battle.net account linked to their Bungie profile are strongly encouraged to either link another platform to their profile, or to perform PC migration to Steam (unless you already have a Destiny 2 Steam account). Click here for more information.
While we continue investigating various known issues, here is a list of the latest issues that were reported to us in our #Help Forum:
  • We’ve identified an issue where the Vanguard strike Playlist difficulty was unintentionally set to 1100 Power.
    • We are developing a fix to reduce the Recommended Power of Vanguard strikes Playlist to 1050.
  • The Exo Stranger’s weekly challenge is mistranslated in languages other than English – players need to defeat combatants with or affected by Stasis off of Europa.
  • Sparrows on Europa are not properly despawning.
  • Meleeing as a Titan while using the Stasis subclass can result in a visual of multiple rapid punches.
  • The lift tubes in the Warden of Nothing strike can close before all fireteam members are successfully through.
  • The lift tubes in the Warden of Nothing strike fully drain Super energy.
  • The Warsat Heroic Public Event in the Mothyards of the Cosmodrome doesn’t count completions for objectives.
  • Yellow subtitles will appear as white even when the yellow option is selected.
  • The Braytech RWP Mk. II no longer appears as owned in Collections for some players.
  • High value target reward chests do not grant the proper amount of Glimmer.
  • The holograms on the Stella Incognita bond and Bond of Last Departure ornament bounce aggressively.
  • The eyes on the Phenotype Plasticity Mask no longer glow red.
  • Adored cannot be reacquired from Collections.
  • In-game PlayStation friends lists are missing large amounts of online friends.
  • Player heads may not render when inspecting players in the Tower.
  • Later Crucible rounds may display an inaccurate round timer.
  • Vest of the Great Hunt clips through the Moonfang-X7 Cloak.
  • The Titan Shiver Strike and Glacial Quake melee have inconsistent hit registration.
  • Reaching Power Level 1200 may result in a “New Adventure” popup even though Adventures are no longer available.
  • An incorrect amount of Orbs of Power may drop than what is displayed to have dropped when defeating enemies with a Masterworked weapon.
  • In Survival, players may not enter into overtime when both teams have an equal amount of lives remaining.
  • PlayStation Remote Play controls may no longer function for some players.
  • Mida Mini-Tool and Drang cannot accept ornaments for their Baroque versions.
  • Fallen Empire and Stasis Fragment quests can be purchased even with a full quest inventory.
  • Participant kill audio plays in the Crucible even when not involved in a player kill.
  • An increase in ARUGULA errors for players completing the Beyond Light campaign.
  • In the Insight Terminus strike, Kargen will continuously perform ground slams and not allow players to progress past the conflux space.
  • Combat Drill bounties say they require Clash kills, but actually requires kills in Elimination.
  • Players may be directed to reacquire the Seasonal Artifact from Zavala’s office when they already have it in their inventories.
  • The Garden of Salvation and Crown of Sorrow Warlock armor sets are not visible in Collections.
  • The Unsecured/Outcry ship has the rocket engine effects floating behind the ship model.
For a full list of emergent issues in Destiny 2, players can review our Known Issues article. Players who observe other issues should report them to our #Help forum.

Always Watching

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We’ve been spending a lot of time over the last week and a half watching players reacting to live events, expansion launches, and more. There have been a few moments where we were watching players taking advantage of some interesting bugs, too. Don’t worry, we aren’t keeping a naughty or nice list. You’re all still winners in our hearts.
Well, sort of. The actual winners for MOTW put out some fun videos that creep me the hell out. Festival of the Lost may be over, but there are still echoes of darkness reverberating through our Creations page.
Movie of the Week: Truth
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Movie of the Week: The Curse of Bad JuJu
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Movie of the Week: Risen (Warning – Strobing Lights/Imagery)
Video Link
If you’d like a chance at our new MOTW emblem, make sure to submit your content to the Creations page on Bungie.net. Tag it with #MOTW, and please credit everyone who contributed to the video in its description.

An Artistic Touch

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I will always have great appreciation for those with a green thumb, but even moreso for those with a green thumb for art. These skills are earned through hours, days, weeks, months, and years of practice… but I will always be amazed at the pieces we see shared throughout our community. This week, we have an amazing take on Beyond Light, and more.
Featured Art: Go Beyond the Light
GO BEYOND THE LIGHT! Hope you like my Beyond Light poster! ❄️👾🖌#Destiny2 #BeyondLight #destinythegame #DestinyArt #xbox #XboxSeriesX #SeriesX #PlayStation #ps5 #Halo #Commission pic.twitter.com/vz7powNNPp
— jack 🎨 (@jackdrawss) November 14, 2020
Featured Art: Immolant Pt. 2
🔥☀️ IMMOLANT PT.2 ☀️ 🔥
//In that last moment she seemed
as wholly luminescent as the Sun,
and I wished to be so brave.//#Destiny2 #destinythegame #DestinyArt pic.twitter.com/cvnrsPUXKL
— StellarStateLogic ❄️🧊🥶 { Comm.: Full 3/3 } (@PedanticAuspice) November 17, 2020
Featured Art: Europan Fireteam
ローンチおめ!(再掲) pic.twitter.com/I31Q2e3ARk
— 𝙏𝘼𝙈𝘼𝙈𝙄❄️ (@tmaaaaa3) November 11, 2020
If you have any Destiny inspired art, make sure to tag it with #DestinyArt on Twitter, Instagram, or whatever image hosting site you use! Each week, we pick a few and grant unique emblems to their creators.
I’ll admit, this TWAB has been somewhat difficult to write. Don’t get me wrong, what’s said above is incredibly important! Charity initiatives to help those in need, the upcoming raid race, new security measures, and Stasis tuning are great things to see. It’s always a fun time collaborating with the various teams of Bungie to get you a weekly dose of information.
That said, I’m just itching to get back into the game. It’s about time for me to go hunting. See you next week.
...wait, I'll more than likely see you on Saturday for a raid race. Either way, I hope you are in good health, and wish you a good weekend.
submitted by DTG_Bot to DestinyTheGame


This Week At Bungie 11/12/2020

If this post or comments do not load properly, please click here

Source: https://www.bungie.net/en/News/Article/49833
This week at Bungie, we launched Beyond Light.
No more waiting, Beyond Light has arrived! There was some turbulence at the start, but our team of experts worked the problem and remained vigilant in making sure Guardians were ushered through the queue and could safely touch down on Europa.
Millions of Guardians have answered Variks’ distress call and began to explore the icy moon. Secrets have been discovered, enemies have been vanquished, your quest for Exotic loot has begun. Whether you have already finished the campaign or are still eagerly awaiting for your chance to hop in for the first time this weekend, there is still a lot of great Destiny content ahead of you!
Speaking of new content, we just unveiled a new trailer for Season of the Hunt and a Season page to go with it. Check it out!
Video Link
Season of the Hunt is live now, but it really gets going next week when the Season’s mission kicks off and Wrathborn hunts begin. Prepare to stop Xivu Arath from attempting to seize power with the help a familiar ally. Until then, don’t forget to grab the new Seasonal Artifact. Just try not to mess up Zavala's office while you’re in there.

Fine, It’s Cosmic Ice

We are seeing many Guardians out in the wild who have claimed Stasis as their own and embraced a pathway to many abilities, some considered to be unnatural. There are many Aspects and Fragments still left to be discovered that will allow you to further customize your new powers. We wanted to give you some additional info on how these new status effects will hinder your opponents. This is not info the Vanguard would tell you.

Stasis Slow

Against Combatants:
  • Slow will shut off combatants’ movement abilities and slow their movement.
Against Players:
  • Slow will reduce movement speed.
  • Reduce ability regeneration rates.
  • Suppress movement abilities (jump, dodge, etc).
  • Reduce the following weapon stats:
    • ADS speed
    • ADS move speed
    • Weapon reload speed
    • Weapon handling
    • Weapon kick direction
  • Reduces weapon accuracy.

Stasis Freeze

All targets:
  • Freeze can be shattered by damage. Shattering a freeze causes it to do AOE damage to the frozen target and all other nearby targets, including other frozen targets.
  • Freeze lasts for some duration before crumbling off.
  • Unlike shattering, a freeze that crumbles does not do any damage to the frozen enemy or nearby enemies.
Against Combatants:
  • Freeze will lock all non-boss combatants in place for the duration of the effect.
  • Bosses will automatically shatter out after some duration.
Against Players:
  • Freeze will lock players into place when applied for the duration of the effect.
  • While frozen, players will have their class ability replaced with a new Breakout ability that allows players to exit their freeze early at the trade-off of health. The damage this breakout does can be reduced by the Resilience stat. The more Resilience the less damage you take.
  • Players can activate their Supers to immediately breakout in Super state.
Against Players in Roaming Supers:
  • Locks players in place until broken out.
  • Players will quickly shatter out and take a small amount of damage.
Against One-off Supers:
  • Suppresses Super and locks players in place until broken out or expires.
  • All player freeze rules apply here.
Stasis is a new damage type and we're excited to see how Guardians harness this new power. As always, we are monitoring community feedback and checking analytics data to consider for future tuning of the sandbox.
While we are on the topic of Stasis, we have some new wallpapers for you!
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Flight Dynamics Officers

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When it’s time to launch new content our player support team are in the virtual room where it happens, making sure you are informed of the status of the game and keeping track of known issues.
This is their report.


Ever since Monday, November 9, we’ve been investigating server stability and various error codes, including GUITAR and ARUGULA. We’ll provide more information once it becomes available.


Many players have reported to us that they purchased Beyond Light but don’t have the Season Pass and can’t access the campaign after the first mission.
Season Passes aren’t included in the Standard Edition of Beyond Light, so players who purchased this edition will have to purchase the Season Pass in the game. Additionally, Season Passes can’t be shared between accounts.
For those sharing the expansion on console, the main console has to download Beyond Light first before the second console can access that content.
For platform-specific players:


Players should look at their order history to confirm that their transaction of Beyond Light was successful. If it wasn’t, they should contact Xbox Support for assistance.
For players who purchased Beyond Light successfully but still can’t access the expansion, they may need to manually reinstall all add-ons:
Highlight Destiny 2
  • Press the Menu button,
  • Select "Manage game and add-ons"
  • Press the Menu button,
  • Select "Manage installation"
  • Manually reinstall all add-ons
Please note that the Game Pass version of Beyond Light doesn’t include a Season Pass.


Players who purchased Beyond Light but can’t access the expansion should restore their Destiny licenses. If players still experience issues, they should contact PlayStation Support to verify their purchase.


Players on Steam should go to their “Library,” right-click on Destiny 2, click “Properties,” click the “DLC” tab, and make sure that Beyond Light and all appropriate DLC is installed. If Beyond Light isn’t listed, players need to purchase Beyond Light or contact Steam Support.


Earlier this week, we disabled the Rose Hand Cannon from use due to its RPM still being 150 instead of 140. This issue will be resolved in a future update.
We also noticed that Legendary drop rates were changed in the EDZ Widow’s Walk Lost Sector, which we corrected on Wednesday.


Destiny 2 on PC now supports integration with the NVIDIA Reflex SDK for compatible graphics cards. This improves responsiveness and reduces “click-to-display” latency. Players can tweak their experience by following the direction in our NVIDIA Reflex Lot Latency Guide.


Beginning on December 1, 2020, at 9 AM PST, Blizzard's Battle.net accounts will no longer be available for users to log in with on Bungie.net or the Destiny Companion app, nor will users be able to migrate their Battle.net account to Steam.
Users who only have a Battle.net account linked to their Bungie profile are strongly encouraged to either link another platform to their profile, or to perform PC migration to Steam (unless you already have a Destiny 2 Steam account). Click here for more information.


While we continue investigating various known issues, here is a list of the latest issues that were reported to us in our #Help Forum:
  • The “Fabled Warrior” Triumph doesn't count weapons that were purchased from the Monuments to Lost Lights Exotic Archive.
  • The Europa patrol “To the Nth Power” can’t be progressed by Warlocks using Stasis
  • Sometimes Vendors and enemies have model deformations.
  • Players who dismantle Stasis Fragment quests must wait a week before picking up a new one.
  • The One-Inch Punch finisher won’t kill enemies if players have Stasis equipped.
  • Kill-based weapon perks may work inconsistently on Stasis-frozen shatter kills.
  • Xbox players are experiencing crashes while in the Tower, especially when opening their Vault.
  • Cutscenes suffer from severe stutter and result in an extremely poor viewing experience for some PC players.
  • Many Multi-part emotes stop playing after they enter animation.
  • Warlock's "Frostpulse" can fail to freeze target if there's a difference in elevation.
  • When using PlayStation Remote Play, controller settings reset to default.
  • On Xbox One, the chat volume slider does not affect incoming voice chat volume.
For a full list of emergent issues in Destiny 2, players can review our Known Issues article. Players who observe other issues should report them to our #Help forum.

New Releases

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Who wants to see some movies? This is your time to shine. Every week, we take a look around the internet to find a few of our favorite community-created videos and share them here for all to see. Here are our picks for this week.
Petite lueur
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As always, our winners will be receiving a special emblem to commemorate their victory. Starting this week, we have a brand-new emblem to start giving out, called Photologician. Want to see it?
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If you won, please make sure you include links to your Bungie.net profile so we can deliver your new emblems.

Artists of the Week

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For some while now, we have been highlighting amazing art created by the community from our social channels and awarding the artist a special emblem. We don’t want to limit the audience to Twitter, so we’ve cooked up a fun section for the TWAB to feature some sweet artwork on a weekly basis. Like Movie of the Week, we’ll be sharing creations here and awarding special emblems to their creators.
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Here are our selections for this week.
*Ghost Bump *
We stan a supportive Ghost in this household! Casual Guardian commission for longtime Destiny pal @/bronzegothluv over on twitter! #Destiny2 #BeyondLight @Bungie @A_dmg04 @DestinyComArt @rDESTNYCREATION pic.twitter.com/H30S4yndRt
— Spookgeist // BLM (@spookgeist) November 9, 2020
*Arrivals *
View this post on Instagram
The darkness arrives. Its clear the pyramid ships are coming but what will happen? Curious what the next season and big expansion will bring! Its kinda done pretty fast and im getting used to colouring in clip studio paint yay! #artistsoninstagram #destiny2thegame #destinyart #digitalartwork #clipstudiopaint #speedpaint #thedarkness #destinythegame #bungie #thetraveler #space #digitaldrawing
A post shared by Stefanie M (@venthia_t) on Apr 21, 2020 at 12:29pm PDT
*Shift *
A tribute to Beyond Light #DestinyArt
Happy launch Team @Bungie 💙 pic.twitter.com/cHEyCR1izB
— Berunov (@Berunov) November 10, 2020
Congrats to those in the first round, and many thanks to all of the artists in the Destiny Community for filling our timelines and creation page with these wonderful pieces. We’ll see you again next week with another round!
As we transitioned from Season of Arrival into Season of the Hunt, we held a small event in the Last City for you to spend the final few hours jumping around with your friends and watching the Traveler do... Traveler things. Big thanks to everyone who showed up for the final hours of Season of Arrival. If you weren’t able to see it, we uploaded the short cinematic that ushered in the new era of Beyond Light for you here.
It’s a shorter TWAB this week, but we know you are busy with new stuff to do. We will be monitoring the community conversation around loot, Stasis, and everything else you have feedback on.
It’s been pretty inspiring getting to watch this team put this release together from home. This is another first for us and though we definitely miss getting to see each other at the studio, Bungie loves a chance to take on a new challenge. Plus, it will never not be funny watching kids and pets crash meetings.
I know everyone here at Bungie is proud of Beyond Light and Season of the Hunt and we all want to thank you for playing. We hope you enjoy the rest of the launch week and the Season to come.
*<3 Cozmo *
submitted by DTG_Bot to DestinyTheGame