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Kenshi 2 Suggestion Thread

The original Kenshi was a truly awesome game with tons of original content. Having played many hours of it and recently hearing about Kenshi 2 in development, I've decided to put together some random suggestions that could be really interesting to have in Kenshi 2! This thread is for anyone who also has ideas or improvements they would like to see. Being a fan thread, obviously these may never be implemented, but it doesn't hurt to discuss, and who knows, maybe LoFi will like some of the topics!

Transportation Improvements:
1) Pathfinding - Nothing is worse than assigning a squad member to travel, only to find them standing "aimless" just a few steps off screen. Pathfinding can be extremely tedious to program, so nothing at all against the original Kenshi game, but it would be great to see this fine tuned in Kenshi 2.
2) Vehicles/Horses - This can be game breaking if done wrong, so this is up in the air. Being able to obtain a horse to travel faster, or build a small vehicle like a motorcycle or dune buggy that runs off of fuel could be interesting! You could even keep a backpack in the dune buggy. Again, something to discuss but not necessarily implement.

Building Improvements:
1) Placement - Placement of buildings could use some attention. It would be nice to be able to place buildings/walls with more precision. Allowing the user to manually edit the direction when placing walls/gates and also edit the height and angle would be amazing!
2) Collision - I've noticed when being raided, one or two enemies have managed to slide through my gates when they're closed. I've also had issues with harpoons hitting my engineers who are repairing the gates from the other side.

Miscellaneous Improvements:
1) Power Consumption Panel - We are shown how much power we are using in the base panel, but we have no way of knowing what is using the power. It would be awesome if we could build a control panel or even just have this implemented in the user interface that would allow us to not only see what is using power, but to categorize our power usage. Say there is low wind and you are using battery power, being able to go to the interface and turn off all of the lights in your base using one button would be extremely convenient. You could set a category labeled "Low Power" and place anything that is not critical into that panel, and turn them all off at once, instead of having to manually select each item.
2) Player Run Shops - This was an awesome idea in Kenshi but not implemented as well as it could have been, and understandably so. There we so many features that needed to be tended to, this was low on the totem pole. It would be great if this was more viable as a job in Kenshi 2 by being able to sell things easier or expanding NPC funds. Even being able to purchase houses and rent them out, similar to how Fable did it, would be awesome! Imagine slowing taking over a city by buying them out and collecting taxes each week?
3) Guards/Patrols - I would love to see some features that would allow us to set designated patrols or guard duties around our towns. This would make towns feel much more secure and give another duty to our squad members.
4) Training - Squad members should be able to train with other squad members. If you have one member with significant skill in Attack/Katanas, it would be awesome to allow them to train up other members to a similar skill level by sparring. If 100% of the skill level is too easy, even 75% would be fun. It would allow for a combat instructor job for any new squad recruits to be trained by.
5) Crossbow Training - We have turret training aids, but it would be great if there was a shooting range of sorts that could be set up to train crossbow skills.
6) Ransom - The prisoner system allowing us to ransom off leaders would be a nice feature if possible! Maybe the troops aren't worth much (or anything) but being able to capture a raid leader or important person and receive a ransom would be awesome!
7) Co-Op - Lastly, we all knew this was coming! I totally understand that the developer was limited by the engine used to develop Kenshi and also had no interest in multiplayeco-op play. I do think it would be great to have the option to play with another person, even LAN would be a fun feature. Single Player or Multiplayer, I will be buying Kenshi 2 regardless of what they decide to do!

I may edit and add some more ideas later as this was just a few things I thought of while playing. I would love to hear what people think about these and also what ideas other people have! Cannot wait for the sequel to this amazing game!
submitted by Craws-Of-Lobster to Kenshi

"The scientific laws of Battlefield 2" wrote by Apocalypse416

I laughed my ass off when i first saw this post. I will copypaste it here as well as the link to the original post.
Original post: https://forums.bf2s.com/viewtopic.php?id=2428
And here the post:
  1. If you spot an enemy before he sees you, chances are you will die.
  2. The probability of killing someone is inversely proportional to how much you want to kill him.
  3. For every good thing done, something bad happens.
  4. If you see a bunch of easy targets in front of you, you will miss all of them and die.
5.You have a better chance of throwing a handfull of sniper rifle bullets and killing the enemy, than shooting them at him .
6.For every one enemy you kill with mines, you will kill 2 friendlies and they will both punish the TK .
7.Idiots have a unique pheromone receptor which can sense a friendly arty strike. Once initiated they run to the center of the strike like moths to a flame, thrust their noses in the air and put there finger on the PgDn button ready for the climax!
8.Thou shalt always respawn into an arty strike or a massive unfriendly assault and die before you can do anything.
9.A dune buggy slowly slipping down a gentle slope is the most brutal and deadly thing in the game if you're standing in its path.
10.When fleeing from an enemy, you will be shot to death, inches away from your cover.
11.when a gunner in a helo, chances are u got the worst pilot u can think of
12.When you have no money chances are your joystick will go funny.
13.If someone with an ak101 happens to glance at you, you will instantly die of fear.
14.No matter what weapon you carry, it will take over half a magazine to attempt to kill the guy that take you out with a three round burst or less.
15.Holding right mouse button when throwing a grenade changes throw length from feet to inches.
16.Even with the dexterity to balance the blade of his knife on his finger, a soldier will constantly miss when lunging to stab a stationary enemy.
17.Somehow, a man can take a 50.cal sniper round to the chest WITHOUT DYING.
18.Your pistol is a much better sniper rifle than your .50cal rifle
19.A crescent wrench can fix anything
20.You can raise a flag in a tank.
21.Seconds before you get your hard-earned Flag-Capture Point, an Enemy will pop up and kill you, giving the Capture Point to your Team-Mate .
22.After shooting an enemy Tank to low Health with your APC, your Gun will overheat and a Team-Mate will grab the kill, leaving you with not even a Kill-Assist.
23.You will never be able to swim away fast enough from an accidently drowned Jeep.
24.Claymores only kill foolish teammates.
25.If you want an enemy to abandon an armoured vehicle, run at it from the rear and let them see you doing it, they'll jump out.
26.No matter what, dephibulators cure all
27.the pinnacle of aviation technology cannot help a bomb hit its target
28.all vehicles have electrical armour plating, as when u touch it, ur dead
29.The more you press the 9 key to deploy a chute, the less likley the chute will deploy
30.You spawn right next to the enemy tank.
31.If you want to be a sniper you should choose Anti-Tank Class.
32.Just as you detonate the C4 on the UAV trailer, two to three teammates will drive up in a jeep right next to the detonation site.
33.No matter how much you shoot a guy parachuting down, he will never take any damage. And, when he gets down you are out of ammo and he kills you.
34.You are killed after a 10 minute run to an enemy flag, right before you reach it.
35.Water is extremly flamable and will cause vehicles to explode.
36.If your ina group and run into a single enemy, you WILL die first.
37.Confucious say: When commander drop supply crate from sky, look up or you will endure headache until next spawn
38.Confucious say: Man with handful of wheat will hit enemy more than with M229 SAW.
39.Spawning is more like a race to the heli.
40.A tank thats motionless while capturing a flag will wait until you run up behind it to plant C4 before the drivers cat steps on the S key and kills you.
41.Just after you found a great Spot to snipe from, while taking careful Aim at a Group of Enemies - you will be knifed from behind.
42.After taking a few well-aimed Shots at an Enemy, he will spin around and kill you with a single round from his MP5.
43.You must be the fattest person in the army as you cannot fit through a 3 foot wide gap between the bamboo
44.After throwing a pack of C4 ontop of a smoking tank, and pulling out detonator, the remaining C4 (in your pocket) will magically explode...every time.
45.If you are capping a flag alone in a tank the one enemy that manages to spawn in time will be a spec op...
46.If you are capping a flag and once it goes neutral you hear arty guns firing in the distance, run like #@$%!!!
47.If you need tank support, drop a mine on the road and a friendly tank will show up in no time...
48.If you respawn as an anti-tank the tank will have either disapeared or magiclly spawned many enemys' who know exactly where you respawned
49.When in need of medical aide call for a supply drop, the crate will be there in no time to crush you to death, thus ending your need for medical aide
  1. Asking a Commander for ammo means he will send Artillery with the assumption you catch them and throw them at the enemy.
submitted by iluvbf2 to Battlefield2